A downloadable RPG system

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ADVENTURE BEGINS!

Every hero starts somewhere. SIX is a quick and easy roleplaying game system perfect for brand new players. Get started in minutes and tell YOUR story!

WHAT IS THIS BOOK?

SIX is a roleplaying game that helps you tell stories of adventure and drama, alone or with friends.

On the back is a map of The Glittering Valley to begin your fantasy adventure!

WHY CHOOSE THIS ONE?

SIX is made to introduce beginners to the basic mechanics of typical roleplaying games, with rules so light you can keep them in your wallet or your head.

WHAT YOU NEED

• One six-sided die: 6.

• One writing utensil.

• One or more pieces of paper.

• One or more players*.

• One narrator*.

*You can be both for solo play.

CREDITS

Writing - Alice Poole

Dice & Clock Fonts - Speak the Sky

SIX © FEYPOP 2025 is licensed under CC BY-SA 4.0.


StatusReleased
CategoryPhysical game
Rating
Rated 4.9 out of 5 stars
(11 total ratings)
AuthorFEYPOP
GenreAdventure
TagsDice, Dungeons & Dragons, Fantasy, Simple, storygame, Tabletop, Tabletop role-playing game

Download

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Click download now to get access to the following files:

SIX - Digital.pdf 1.3 MB
SIX - Print.pdf 12 MB
How to Fold a Zine.pdf 2.8 MB

Development log

Comments

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Do you mind if I make a game derived from this using my tri-fold format? I'd be making a few changes, maybe adding a pair of permanent boons and a bane for a bunch of character type. I think it works really well as a foundation, and I'd like to explore it further. (All attributions and creative commons license will be applied as appropriate)  

Absolutely! SIX ©️ FEYPOP 2025 is licensed under CC BY-SA 4.0.

The system is creative commons. And feel free to let me know about it when it’s done if you want, I’d love to take a look and give it a shoutout on social media!

I saw the Creative Commons license, but I always figure that it's polite to ask. 

(+1)

Very pretty and I love this particular zine format ! I think you can hardly make something simpler without making some very big compromises, which is why I enjoy this set of rules very much.

(+1)

I really like how succinct it is. I'm confused by the red 6/3/1 though. Is there something special about them?

Thank you! Those are just the thresholds for tiers of success. They don’t mean anything in particular mechanically, but it’s just the core of what you need to remember.

1 or higher. 3 or higher. 6.

(+1)

This is very pretty I was looking for inspiration with what other people had done before I cram and publish mine. Very nice looking.